Meet the Team

This is the first in a series of interviews with our team members who are working on The Great Whale Road. Meet Paloma, one of our 2D artists and now also duchess of graphic design. 

Sunburned Skald: Hi Paloma, thanks for taking time out from drawing gory battle scenes. Please, have an imaginary cookie.

Paloma: Ñam ñam, thanks. (= Spanish for yummy)

Sunburned Skald: You're welcome, we see you draw and paint all day, but what do you actually do at Sunburned Games?

Paloma: We do the morning Scrum and then I just draw, but at the moment I am working on the user interface.

Sunburned Skald: Is the UI work not drawing?

Paloma: No, it's not illustration but graphic design. That's why larger studios have UI designer, concept artists, 2D artists, 3D artists, animators etc.

Sunburned Skald: We can't afford that. :) That is why we have you. When did you realize you could draw?

Paloma: As a child, I really loved the Biology school book and I wanted to become a veterinarian. I loved to draw the animals in the Biology book, I still have the notebook full of horses, fishes etc. And I used them as cheap birthday presents for my family.

Sunburned Skald: Impressive, economically astute. What was the first video game you ever played?

Paloma: I darkly remember a Donald Duck game, but really it was Sonic and the game of the Lion King on the SEGA Megadrive. My first console was the first Gameboy.

Sunburned Skald: And we know that since then Pokemon is your all-time favourite game! Did you play anything else since then?

Paloma: Yeah, many Japanese games (Rhythm Paradise, Animal Crossing, Fire Emblem). And Naughty Dog games, really all of them.

Sunburned Skald:  When did you decide to become a video game artist?

Paloma: When I did my final project for my graphic design degree. I had realized I preferred drawing to graphic design. I started to look for a career which was more related to illustration. But for example jobs in Comics are impossible to come by.

Sunburned Skald: But video game jobs aren't plentiful either. Were you aware that the odds are stacked against you?

Paloma: I just went for it. The chances are still better than in illustration. When I chose to do a video game as my final project in graphic design I was only  one of two, and that was a bit scary. But it paid off.

Sunburned Skald: What about your Manga dependency? Isn't that unusual?

Paloma: I actually started late, when we were kids in Spain various Anime shows boomed big time. Like Dragonball, but I didn't like them too much. At this time I watched Dexter Laboratory.

Sunburned Skald: So public Spanish TV showed Anime in the 90s?

Paloma: It was on the local Catalan TV series, where they showed Anime from the 80s. But I started late, maybe at 17 and I started to read fantasy novels like Eragon. And I met other folks online, and somehow I ended up watching different Anime series too.

Sunburned Skald: You also design t-shirts, how did that start?

Paloma: At university we started a small studio for merchandise, we designed plushies, notebooks and t-shirts and sold them at cons. After two years I decided to go solo, but I haven't dedicated much time to it as it is more like a hobby. I have always designed things I like, t-shirts I would like to wear.

Sunburned Skald: And you designed our The Great Whale Road t-shirt! Apart from Anime and games - what else is important in your life?

Paloma: My 2 dogs, and animal welfare in general. I always loved animals. My parents think I am a bit crazy because I have two big dogs, they have a Yorkshire terrier. ;) I am a dog person.

Sunburned Skald: We have noticed that. You forgot your boyfriend!

Paloma: Oops - no, he is very important!

Sunburned Skald: We still have to meet him. One day you have to bring him and the dogs to the office. Thanks for leaving Photoshop alone for half an hour!

Paloma: OK!

She said and rolled back to her desk on her chair.